Roulette systems

John Wayne: two main numbers and 18 covered pockets.

A lesser-known system that arranges eight corner bets around two chosen numbers. For 10 units you cover almost half the wheel, tempted by three possible outcomes: a small loss, a decent gain from the surroundings, and a big hit on the main numbers. Here you can take it apart step by step and test it on simulated spins.

Type of systemFlat number coverage2 straight-up bets + 8 corners around two main numbers.
Stake per spin10 unitsThe spread covers 18 of 37 numbers; a hit is ≈ 48.65%.
RiskMedium to highA hit is often not a profit; with the whole spread progressing, the risk grows fast.
House edgeThe system does not change it2.70% (EU) / 5.26% (US) stays exactly the same.
1Choose two numbersTypically from the middle column — 11 and 26, say.
2Surround them with cornersYou place 4 corner bets around each main number.
3Stake 10 units2 straight-up bets + 8 corners cover 18 numbers at once.
4Read the hitA main number +62, a strong corner +8, a weak corner −1, outside −10.
5RepeatFlat play stays the same; the progression multiplies the whole spread at once.
Interactive simulator

Test John Wayne on your own bankroll

Set the bankroll, the base unit and the length of the test. The simulator uses the exact payout structure of the spread: +62, +8, −1 and −10 units depending on where the ball drops.

Bankroll and spins

One spin = the whole spread for 10 units.

Variant and wheel

The spread: main numbers 11 and 26 plus 8 corners. Every run uses a fresh random sequence of spins.

Deepest drawdown–maximum drawdown
Largest bet–the largest spread per spin
Hits–share of spins that hit
Status–result of the run
Final bankroll–after the simulation
Spins played–before the run ended

Bankroll over time

The curve declines slowly through small losses and occasionally jumps sharply upward — that is a hit on the main number, worth +62 units.

bankroll starting bankroll

What happened in the simulation: Click "Run the simulation" and you will get a short, plain-language explanation of the result here.

The spread on the layout

What John Wayne looks like on a roulette table

Two main numbers and eight corners around them. It looks like a fortress — except every covered pocket is worth a different amount when it hits, and 19 pockets stay entirely uncovered.

The 11 + 26 spread for 10 units

10 units → 18 numbers

You bet one unit straight up on each of the main numbers 11 and 26. Around each you add four corner bets of one unit. In total 10 units cover the bands 7–15 and 22–30.

main number (+62 u.) two corners (+8 u.) jeden corner (−1 j.) outside the spread (−10 u.)

What each hit means

The net result after deducting the whole 10-unit spread:

A main number (11, 26) — 2 numbers+62 j.
A number in two corners — 8 numbers+8 j.
A number in one corner — 8 numbers−1 j.
Outside the spread — 19 numbers−10 j.
Hit chance (EU)48.65%
Average per spin (EU)−0.27 j.

A main number returns 36 units from the straight-up bet and 4 × 9 units from the corners — hence +62. A number in a single corner returns just 9 of the 10 units staked, so even a “win” is a loss.

Cost-of-play calculator

What does John Wayne actually cost you?

This calculator is not about one lucky session. It shows the expected result of the spread over a given number of spins — the average price you pay for the game over time.

Result
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Enter a unit and a number of spins. The result shows the expected loss of the whole spread, the cost of one spin, and how many consecutive full losses your bankroll covers.

The complete guide

Is John Wayne a good roulette system?

Excellent for understanding the difference between “I hit often” and “I profit over time”. Here is the whole picture, maths and practice, in one place.

John Wayne is a roulette strategy built on combining two main numbers with the corner bets around them. You put 10 units on the table and cover 18 of 37 numbers, so a hit arrives on roughly 48.65% of spins. It sounds excellent — except that with this system a hit need not mean a profit. Some numbers bring a small loss, some of the surrounding ones a decent gain, and only the two main numbers a substantial one. That unevenness is exactly what makes it attractive but harder to read.

The most important sentence on this pageCovering 18 numbers raises how often you hit, not your edge. The average result of the spread stays negative by exactly roulette’s house edge.

What is the John Wayne system?

The player picks two main numbers — typically from the middle column, 11 and 26 for example — and adds the neighbouring corner bets around them. The result is a 10-unit spread covering 18 numbers. What makes the system interesting is that a hit does not always mean the same thing: the two main numbers give a large profit, the eight numbers in two corners a smaller one, and the eight numbers in a single corner even a small loss, because the total staked in the spread exceeds the win from that combination.

So at first glance you hit almost half the wheel. But what matters more than the hit itself is the net result once all 10 staked units are counted — and over time that comes out negative.

Rules and building the spread

The procedure is simple. You bet one unit straight up on 11 and on 26. Then you add four corner bets around the eleven (7-8-10-11, 8-9-11-12, 10-11-13-14, 11-12-14-15) and four around the twenty-six (22-23-25-26, 23-24-26-27, 25-26-28-29, 26-27-29-30). That puts 10 units on the table, covering the numbers 7–15 and 22–30.

The result depends on which number lands. A main number hits the straight-up bet and all four corners at once. A number in the middle of a band lies in two corners, a number at its edge in only one. And 19 numbers — the zero included — hit nothing at all.

A stop for the maths The expected value of one spread Every spin has four possible outcomes. Weight them by probability and you get the average result of the spread — and it is always negative, however cleverly the corners are arranged.
The average result per spin (European roulette) EV = (2·62 + 8·8 − 8·1 − 19·10) / 37 · u = −10u/37 ≈ −0.27 u u = the base unit. The numerator holds all four outcome levels multiplied by the count of numbers leading to each.
The probability of the spread hitting P(hit) = 18/37 ≈ 48.65% On American roulette 18/38 ≈ 47.37% — the double zero adds another uncovered pocket.
European roulette−0.27 u / spinExactly 2.70% of the 10 units staked.
American roulette−0.53 u / spin5.26% of the stake because of the zero and double zero.
Over 100 spins≈ −27 uThe original long-run test measured −27.36 units.
A concrete example A $100 unit: what one spin means The spread costs $1,000 on every spin. Here are the four possible outcomes and how often they occur across 100 spins, according to the original test.
Stake1,000
A main number+6,200
Two corners+800
Jeden corner−100
Outside the spread−1,000
Hit chance48.65%
Across 100 spins that works out at roughly 51.35 full losses, 21.62 hits with a small loss, 21.62 hits worth 8 units, and 5.4 main-number hits worth 62 units. Altogether that gives an estimate of around −27 units, or −$2,700 at a $100 unit.
A full loss≈ 51.4×of 100 spins land a number outside the spread.
Corner hits≈ 43.2×but half of them end in a net loss of −1 unit.
Main numbers≈ 5.4×rare +62-unit hits keep the system looking alive.

What does the house edge do to this?

The house edge means the expected value of every individual bet is negative for the player: roughly 2.70% on European roulette, 5.26% on American. John Wayne assembles ten such bets — and the sum of ten negative expectations cannot be positive. Which is why the average works out at exactly −10/37 units per spin, or 2.70% of the 10 units staked.

Broad coverage only changes the shape of the volatility: more small results, fewer extremes than betting a single number. But the average stays the same as if you had staked those 10 units any other way.

What the long-run tests and progressions showed

In the original test the basic flat variant drifted below zero over time. Rising phases appear in the short term, because a main-number hit looks very powerful — +62 units is a striking jump. Over a longer horizon, though, the combination of full losses and less favourable hits prevails.

A classic linear progression after a loss was tested as well: after every losing spin the multiplier on the whole spread goes up by one. It could produce a rising trend, but it also brought the sharp local drawdowns typical of progressive systems — the original test mentions possible drawdowns in the hundreds of thousands, even a million units. The reason is simple: it is not one bet progressing but the whole package of ten at once. You can switch between both variants in the simulator above.

How to read the bankroll chart

A John Wayne chart has the characteristic saw-toothed shape: a long gradual decline broken by sharp jumps upward. Each jump is a main-number hit. If two or three of them fall close together in a short test, the curve looks like a winning strategy — so always run the long test over 25,000 spins as well, where the ratio of outcomes settles towards the average.

The toggle above the chart also shows the bet sizes. For the flat variant it is a straight line; with the progression you will see how quickly 10 units become 50 or 100 a spin — which is exactly the moment the system starts threatening the bankroll.

The biggest risks of the John Wayne system

The biggest risk is the visual appeal of broad coverage. You see 18 covered numbers and the high potential of a main hit, but it is easy to overlook that 8 of those 18 hits are not genuinely profitable, and that full losses still arrive on more than half the spins.

The second risk arises with the progression. Once the whole spread starts growing after a failure, it is not one bet that rises but the entire package. A weaker patch can then inflate the bankroll required, within a few dozen spins, into amounts bearing no relation to the original unit.

What bankroll is “enough”?

For the flat variant the arithmetic is simple: every spin costs 10 units. So a bankroll of 100 units survives only 10 consecutive full losses — and a run of ten spins without a single hit is not rare at all; its probability is roughly 0.1%. A sensible cushion for longer play is therefore hundreds of spreads rather than dozens.

With the progression there is no safe threshold at all. The multiplier grows with every losing spin, and the 10× ceiling means a spread of 100 units on a single spin. The calculator above works out how many full spreads your bankroll really covers.

The verdict: is John Wayne worth it?

John Wayne is interesting mainly as a system to learn from. It shows the difference between the probability of hitting and the actual expected result well: even covering nearly half the wheel, it gains no edge over roulette in the long run. For ordinary play, treat it as a vivid demonstration of how risk is distributed rather than a way to beat the game.

To compare the spread with Martingale, Fibonacci or your own strategy on exactly the same spins, use the Roulette system tester.

Myths and reality

The biggest misconceptions about the John Wayne system

Broad coverage invites quick conclusions. Here are the most common myths, explained so a beginner can follow them.

Myth: 18 numbers is a near-certain win.Reality: a hit is often not a profit.

8 of the 18 covered numbers return less than the spread costs. Only 10 of the 37 numbers are genuinely profitable.

Myth: The main numbers “come back”.Reality: the wheel has no memory.

Every spin is a separate event. That 11 or 26 have not landed for a while does not raise the chance of them landing now.

Myth: A progression will fix the system.Reality: the progression multiplies the whole spread.

After a loss it is not one bet that grows but a package of 10 units. The original test showed drawdowns in the hundreds of thousands of units.

Myth: If I hit half the spins, I cannot lose much.Reality: the average is −0.27 units per spin.

Frequent small results merely mask the house edge. Over 100 spins the expected loss works out at around 27 units.

Comparing systems

John Wayne vs. other roulette systems

John Wayne belongs to the systems with partial layout coverage and an uneven payout structure. But none of them changes roulette’s house edge.

SystemRiskPrincipleBest for
MartingaleVery highDoubling the bet after a lossUnderstanding the risk of a progression
FibonacciHighA progression following the Fibonacci sequenceA slower progression after a loss
LabouchereHighA cancellation line; the bet is first + lastMore advanced players and experiments
Reverse LabouchereHighThe line grows on a win and is crossed off on a lossHunting streaks with a capped loss
ParlayMediumThe win stays in play (let it ride)Short runs after a win
BallyVery high24 numbers with a 12–36–108–324 progressionBlanket bets with a harsh progression
CharlotteHighA single-number progression over 88 spinsHunting the 35:1 payout to a plan
DominanceHighA double street following the dominant side of the tablePlayers who follow trends
Double 10HighOne number, stepping up after 10 missesPatient single-number hunters
FASTHigh33 numbers, low and high unitsMaximum table coverage
HavanaHighOne dozen, two levels of unitsDozen players
Holy GrailHigh18 distinct numbers with a progressionCovering half the wheel
John WayneHighA spread of 18 numbers for 10 unitsCombined bets on numbers
Numeric ScannerHighRepeating numbers with a progressionPlayers who love stats and tables
Seven CornersMediumSeven corner bets, 27–28 numbers flatBlanket bets with no progression
System 300Very high34 of 37 numbers, a rare 300-unit lossUnderstanding asymmetric risk
Five-number systemHighFive numbers, progression blocks of 1-6-11-16Hunting the 35:1 payout on a budget

The name of a system takes you to its page with an interactive test — the current system is highlighted. Want to compare several systems on the exact same sequence of spins? Use the Roulette system tester.

FAQ

Common questions about the John Wayne system

Is the John Wayne system profitable?

Not in the long run. The original test showed a negative expectation of roughly −27 units per 100 spins and a declining curve in the basic variant. The system does not change the house edge.

Why does the system cover exactly 18 numbers?

It combines two main straight-up bets with eight surrounding corner bets. That produces broad coverage for 10 units, but the individual hits are not worth the same.

What does a “hit with a loss” mean?

Numbers covered by only one corner return 9 of the 10 units staked. So even when the ball lands on a covered number, the net result is −1 unit. That applies to 8 of the 18 covered numbers.

What is the main difference from Seven Corners?

Seven Corners uses corner bets alone, while John Wayne combines two main numbers with their surroundings. The result is uneven payouts with the occasional large +62-unit hit.

What is the biggest risk?

The progression of the whole spread. After a few weaker stretches it is not one bet that grows but the entire 10-unit package at once — which inflates the bankroll required very quickly.

Which numbers should I choose as the main ones?

Typically two numbers from the middle column, 11 and 26 for instance, so the corners assemble easily. Mathematically the choice makes no difference — the probability is the same for every number and the EV does not change.

Is European or American roulette better?

European. The average loss of the spread is 2.70% of the stake; on American roulette with its double zero, 5.26%. The negative expectation remains in both cases.

How much bankroll does John Wayne need?

Without a progression every spin costs 10 units, so a bankroll of 100 units covers only 10 consecutive full losses. For longer play count on hundreds of spreads; with the progression the requirement grows several times over.

Can I shrink or extend the spread?

Variants exist, but they change only the distribution of payouts and the volatility. The expected value stays negative, because every individual bet in the spread carries the same house edge.

Why does the system look so good in the short term?

A main-number hit brings +62 units and produces sharp jumps upward. Over a short sample a few of them easily fall together and the curve looks like a winner. Over time, though, the frequent full losses prevail.

Keep going

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